As early 2008 grows closer, the release date to Wii Fit also nears. Amongst all the hype of a video game helping you lose weight, and a balance board that just frikkin’ looks cool, we must still wait.

Wii Fit has already been released in Japan and is doing surprisingly well. It has been the number 1 best seller for a couple of weeks now.
Are you waiting for this game, or could you care less about it?
Me? Yea, I’m saving my pennies for it.
The popular Wii Opera SDK has been opened to the general public by popular demand, allowing anyone with knowledge in HTML and JavaScript to take on the task of creating homebrew games and software for the Wii’s Internet Channel. Previous to this release, the Wii Opera SDK was only available by request.
For the past eight months, this software library has grown from a simple Wii Remote reader to a full-blown package that allows 3D and texture-mapped graphics and multiuser communication in the Opera-based Web browser known simply as the Internet Channel. In addition, the Wii Opera SDK was the first such software library of any type which read from all four Wii Remotes and the Nunchuk attachments for the second through fourth Wii Remotes. It was also the first to include limited motion sensing based on the pointer control.

Although its main focus is the Wii, everything in the SDK, with the exception of the Wii Remote interaction, will work in any modern Web browser that supports the canvas tag, meaning games and software can be developed and used by millions more!
The first game playable by the general public that makes use of the Wii Opera SDK is HullBreach Online, which is showcased at http://hullbreachonline.com, the SDK’s home site. Several viewable demos and the SDK itself can be found at http://hullbreachonline.com/wii/sdk.html.