Way back in February, MyWiiNews brought you news of the Chintendo Vii, as it was reviewed and compared to our lovable console, the Wii. Most of you guys may think it is funny and well… hilarious even. But really, with such rampant piracy in some parts of Asia, the Chintendo Vii can be very disturbing as hell.
Chintendo Vii in Japan
Yes, the Chintendo Vii has actually entered Japanese soil. The very same soil where Shigeru Miyamoto, Mario, and even Nintendo itself was born! And I’m guessing it has been that way since at least December 2007.
Just look at these recent pictures, including Vii Sports:
How About the Rest of Asia?
Living in the Philippines, I definitely saw some of these Chintendo Vii’s myself being sold on selected stores and even on some prominent malls all across Metro Manila. Too bad I haven’t got any pics, but I tell you, it’s not in any way funny. But you know what they say: Imitation is definitely the best form of flattery. So, I guess itâ€™s all fine, right? Unless someone actually (and seriously) buys the system, which is when problems arise. I know I wont.
By the way, it’s already quite old, but you can always check out the Japanese’s reaction and thoughts on the Vii in the video below:
Cruis’n USAâ„¢ (Nintendo 64Â®, 1-2 players, Rated E for Everyone, 1,000 Wii Points): Ever felt like driving to the Golden Gate Bridge, Mount Rushmore and the White House in one day? Well then, gear up to put your racing skills to the test in a frantic trip across the United States, following a route that you won’t find on any map. Whether it’s the rolling hills of Appalachia, the flowing cornfields of Iowa or the crowded tunnels below Chicago, you’ll find yourself too focused on the intense racing action to worry about the scenery. Get started by picking from a garage full of cars to find the one that best suits your styleâ€”if you’re good enough, you’ll even find a few hidden ones to round out your selection. Then choose one of three different playing perspectives and get ready to hang on tight. With five difficulty levels, the ability to remove traffic or other racers, and two- player simultaneous racing, it’s enough to make you forget all about finding that next rest stop. Just watch out for the cows, OK?
Wonder Boy (Sega Master System, 1-2 players, Rated E for Everyoneâ€”Comic Mischief, 500 Wii Points): As Tom-Tom the Wonder Boy, it’s up to you to rescue your girlfriend Tanya from the vile clutches of the monster that has kidnapped her. To do so, you must navigate a series of worlds in a race against time to reach your goal. Along the way, you’ll battle foes and collect fruit that will add to the amount of time you have to complete your mission. You can also receive helpful power-ups from various eggs, but make sure to avoid the bad eggs and poisonous mushrooms that sap your precious vitality. Find the magic doll in each level to open up hidden areas, and make it to the very end of your journey to rescue your one true love.
In a market that is drowning in casual titles, Wii owners have little to enjoy when it comes to an authentic and enriching game experience. This, of course, has seemed to be the trend since the Gamecube’s conception, and fans of Nintendo have come to realize that as long as they want to continue seeing their favorite avatars â€” Mario, Samus, Link, etc. â€” they will have to wade through the rest of the sub-standard games that third-party developers port to Nintendo consoles. But that’s all changed thanks to the gang at Ubisoft and Suda 51.
Their newest brainchild is No More Heroes for the Wii. The gritty tongue-and-cheek title follows the life of Travis Touchdown as he works at attaining the number one spot as the top assassin in the west coast fictional city of Santa Destroy.
From the moment players begin the game, they are instantly reminded of the violence and minimalist camera techniques that made Spaghetti Westerns famous in the 1960s. Suda 51’s stylistic and unique cell shading â€” which saw popularity in the highly-acclaimed Killer 7 â€” is once again used to give players an anomalous palate of colors to wrap themselves around.
More so than anything, No More Heroes focuses on the day-to-day tribulations of Travis. The anti-hero lives in poverty, purchased his weapon of choice â€” a beam katana â€” off an Internet auction site and has a fashion style that lies somewhere between punk and metro-sexual.
But it’s Travis’ personality that is the most compelling. While Travis maintains a cocky and confident aura because of his expertise in killing, he continues to show players that he is just another squirrel trying to get a nut. It is Travis’ day-to-day activities that connect him to the player.
Much like you would see in a Quentin Tarantino movie, the anti-hero is put into circumstances which you wouldn’t expect to see them in. Take Pulp Fiction for example. While Jules (Samuel L. Jackson) and Vincent (John Travolta) live the life of cold-blooded killers, you see them in scenes that do not befit the reputation and stereotypes that accompany that perceived lifestyle.
How many hitmen do you imagine wind up in the suburbs wearing clothes from a gangster-turned domesticated, gourmet coffee drinker, or even further, hitmen that talk about why a dog has more character than a pig over breakfast at a questionable diner?
How about Budd “Sidewinder” (Michael Masden) in Tarantino’s Kill Bill Vol.1 and 2? Is the stereotypical contract killer really just an overweight alcoholic who lives in a trailer and is routinely verbally abused by the manager in the strip club that he works at?
It’s this type of dialogue and these types of actions that allow viewers to find a connection with the characters they are watching.
It is no different for Travis.
While players get to see a skilled assassin do what he does best, they also get to watch as he struggles to get money through odd jobs, such as picking up litter and mowing lawns. In fact, the image of Travis mowing a lawn had this writer almost in tears from laughing.
The humor is dark, as a means to reflect the surreal setting and tenebrous characters.
The voice acting is superb and even though the dialogue is littered with sexually mature themes and profanity, none of it seems out of place or forced. Everything is there in balance, with nothing being in excess.
The game’s sandbox style gameplay also lends to Travis’ connection with the player, as well as being a central narrative element in itself.
Much like your average Joe, Travis slowly slips into a routine of looking for odd jobs, training at the gym and perusing the latest fashions at a hip clothing store. All the while, the player â€” and Travis â€” is fully aware that this daily grind will eventually lead to some over-the-top and gory sword fighting that will have blood flowing like the fountains at the Bellagio hotel and casino in Las Vegas. It makes collecting coconuts for a street vendor all the more quirky and poignant.
While there are many games on the market that take themselves too seriously, it is refreshing to play a game that is one part daring and one part dark comedy. It’s much like watching an independent film or listening to progressive music. You know what you are watching or listening to is special, but it’s hard to put your finger on what exactly makes it that way.
Suda 51’s Goichi Suda told Gamespot that he is ready to make a sequel to No More Heroes. This was reported to be said one week prior to the game’s US release.
“Actually, I’m really willing to make a sequel version — and right now I’m asking if it can be made,” said Goichi-san in Gamespot’s interview. “I think No More Heroes is a great game. There’s no other action game like it for the Wii. If it was a band, it would be really energetic like the Arctic Monkeys.”
Since it’s release, No More Heroes has received critical acclaim and an 83 percent approval rating on GameRankings.com.
As you’ve probably seen over the past few months, the Wii homebrew scene has been growing like crazy due to the developments with the Twilight Princess hack. With a “soft mod” type hack available for the Wii, all it takes to run your own homebrew applications are a SD card, the internet, The Legend of Zelda: Twilight Princess, and a little work. After getting all your stuff set up and loaded onto the SD card, you can load up some emulators that have been created so far, as well as unique homebrew applications.
So far, a small handful of applications have been ported over to the Wii, ranging from the expected (like the Tetris hack), to the archaic (look at Pong!). One of the more recent releases from the Wii Scene is this barebones Chess game, ported from a simple C++ chess program written way back in 1997. While they may not be the most exciting of games at the moment, the Wii homebrew scene is just starting up and showing mounds of potential.
Check out these games already ported over to the Wii!
Ladies your time has finally come. Finally a retail store has recognized that you need an entirely separate gaming event from us male gamers. Best Buy is having a Wii for Women event this Sunday, March 30, for all you lovely lady gamers out there. Any woman who wants to head over to select Best Buys across the U.S. can play the Wii from 1-4 p.m. with other like minded ladies of gaming. Not only that but any Wii waggling woman who shows up will have the chance to win spa coupons, a GPS system or a brand new Wii. You don’t even have to be good at playing games because the prizes are being doled out via drawing.
Why just for women when the prizes seem fairly geared to both sexes? Who knows. I will note though that the small text below the pretty image on Best Buys website says nothing about men not being allowed to play. Spa treatment here I come. Click the link above to get a list of Best Buys that are participating in the event.