Posts tagged: Call of Duty 5

First Screens of Call of Duty: World at War for Wii

authorLukatoll | July 21, 2008

Whoa! Is that a Wii Game???

For most of us, Nintendo’s E3 press conference was a bore (unless your a crazy Animal Crossing/Wii music fan). But there was a couple of things that were pretty interesting, one of them being the Call of Duty: World at War trailer for Wii. The game looks completely amazing and when I first glanced at the screens, I thought it was the 360 version of the game. Even though they are using the award winning Call of Duty 4 engine, Treyarch has managed to somehow get it working on the Wii. Although they did have to downgrade it, the game is looking pretty close to the 360/PS3 versions. I’m very excited about this game, if it has a good control scheme, uses Wii speak, and has a good online system, I may actually buy it over the 360 version. Hopefully this game, along with The Conduit, sells well. Then we may see this surge of casual games turn the other way.

Hit the jump for some more Call of Duty Wii screens…

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My Wii News Countdown: Top 3 Upcoming Wii First Person Shooters

authorLukatoll | June 16, 2008

What’s up readers? Today we have a little countdown, giving you the scoop on the top three most anticipated first-person shooters coming to the Wii. The Wii hasn’t been blessed with as many first-person shooters (fps) as other consoles, but it has seen an exceptional amount. Everything from the good, (Metroid Prime) the bad, (Call of Duty 3) to the ugly (Red Steel).

Changes are upon us: with more developers starting to get into gear, soon we’ll see higher quality games. Today we will show you the top three most anticipated fps’s coming out. Will we finally be getting that AAA fps that we’ve always wanted ever since we first saw that Wii-mote? I guess we’ll just have to wait and see!

Number 3- Call of Duty: World at War

Last year, Infinity Ward released one of the best first-person shooters of all time. It delivered amazing graphics, a remarkable campaign, and an entertaining online multiplayer mode. This year Treyarch, makers of both Call of Duty 2: Big Red One and Call of Duty 3, are giving the WW2 world another shot with Call of Duty: World at War. This latest fps, said to be the best looking war-time shooter ever, will be running on the Wii with the Call of Duty 4 engine. Treyarch also introduced a mode that will feature four player co-op via Xbox Live, but it is unknown if this will reach the Wii version. However, we will definitely see split-screen co-op, which is a good sign. Unlike Call of Duty 4, the campaign and multiplayer modes will feature vehicular gameplay which I’m sure some people are happy about. Also the developers noted that Call of Duty: World at War is more violent then any Call of Duty game they have ever done. For a more in-depth preview check out our article: here.

Number 2- Red Steel 2

Okay, we all know that Red Steel sucked, but we also know that it had great potential as a launch title. Ubisoft messed up Red Steel due to one big reason; the controls. Of course, they may not have had enough time to give it that Nintendo-quality polish. But since it was over-hyped and was one of the first games to grace our consoles, it still sold very well, only to spawn a sequel. According to Ubisoft, Red Steel 2 has been in development for a while now, possibly since they finished the first one. It is rumored that this game has gotten a new development team. According to Shacknews, Red Steel 2 boasts “better controls, better AI, better multiplayer and online play.” Red Steel 2 is looking good and could possibly be shown at E3 this year, so keep your eyes and ears open!

Number 1- The Conduit

Honestly, does anybody not know about his game? After High Voltage Software hyped the game by saying The Conduit will have graphics on par with the 360, it seems like the whole gaming world has their eyes on the game. The Conduit is High Voltage’s latest project, a brand new IP made exclusively for the Wii. With amazing graphics, fantastic looking gameplay, and an online multiplayer mode (hopefully minus friend codes), what else could you want from an FPS? The game uses a brand new engine made just for the Wii called the Quantum3. With this engine The Conduit boasts some nice graphics that give first-party Nintendo titles a run for their money. While the game is still early in development, it is already shaping up very nicely. Watch out for this one, because it looks like it could possibly be Nintendo’s Halo. (Lets just hope it doesn’t turn out like Haze… Bleh.)

Well, that’s it for this tiny countdown. What do you think about this list? Agree/Disagree? Discuss it in our forums and keep checking back to My Wii News for more Wii and gaming info.

Call of Duty: World at War details

authorLukatoll | June 10, 2008

So, if you haven’t heard yet, Call of Duty 5, which is now know as Call of Duty: World at War, is once again going to take us back in time to the days of the M1 Garand and the Thompson. I have to admit, when I first heard this, I’m pretty sure I died a little bit on the inside. Call of Duty 4 has, and still is, bringing me the best fps experience of my life. In my opinion it is better then, dare I say, Halo. But this is what Treyarch wants, so I guess I’m just going to have to wait until Infinity Ward makes their next project, which will most likely be Call of Duty 6: Moderner Warfare (sarcasm). But instead of me starting an epic rant about Treyarch and Call of Duty 5, how about we just give you a few details about the game. Don’t get me wrong, It looks like Treyarch is making some good moves, but nothing will make up for the disastrous decision to leap back to the age of World War 2.

Well first off, lets talk visuals apparently, Call of Duty 5 will be very “gritty.” The only way I know how to describe it is, almost like an old film. Not black and white, but almost like a sandpaper type look. The purpose of this look is probably to give you a feeling of truly being in the past (check out the screens below). I think this is a good approach for a WW2 game, it will really set a mood for you the moment you start playing. Also, the Wii version of the game is said to have better visuals then any other wartime shooter on the system. Treyarch will be using the Call of Duty 4 engine, which they have already got running on the Wii. Although the Wii version will be downgraded a bit, Call of Duty 4 looked absolutely amazing, so this is good news for Wii owners.

A new mode to the Call of Duty franchise that fans have been wanting for a long time will also be making its way to Call of Duty: World at War. A campaign Co-op mode will be available for you and your friend to go and obliterate the AI controlled enemy. This is really awesome because Call of Duty always has a good and fun campaign to play through, and having a friend to play it with you definitely bumps up the replay-ability.
The campaign and multi-player modes will both feature vehicles. For some this may be good news, and others, not so much. I personally am not jumping for joy over this news as I really liked the fact that there were no tedious vehicle scenes in Call of Duty 4, but I’m not going to say that vehicles will fail just yet. If Treyarch does this right, then it could be a welcome addition to the game.


(click to enlarge)

Also, the developer noted that Call of Duty: World at War will be more violent then its predecessors. The opening scene shows a Japanese commander stubbing a cigarette out in the eye of a prisoners, but that is only before he slits his throat. The blood splatters and trickles down the side of the tent that you are in. The Commander then turns towards you, planning on doing the same thing. But just in time, help arrives which starts your level long escape.

It looks like I should be a little more forgiving of the new World War 2 environment, because frankly, Call of Duty: World at War looks pretty awesome. What do you guys think about it going back to WW2? Discuss it in our forums and keep checking back to My Wii News for more Wii and Call of Duty info.

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