Posts tagged: high voltage

High Voltage Software: The Wii Deserves Better Games Then It’s Getting

authorLukatoll | July 18, 2008

Developers of the highly anticipated Wii game, The Conduit, are one of the few developers who are actually trying to make a quality game on the Wii. The Conduit is easily one of the best-looking games on the Wii thanks to its ground up engine made just for the system called the Quantum 3. And while High Voltage is hard at work with The Conduit, other developers are not-so hard at work making shovelware and just throwing it at the Wii by the dozens. A quote from Matt Corso adds,

“The Wii is a really cool game system. It’s worth better games than it’s getting right now. There are some great games out there for the system, but it just seems like there’s such an opportunity to do so much more with it. Considering it’s such a popular system right now, it just doesn’t make sense to not focus on making really quality games.”

Every Wii owner should be in love with High Voltage team right now. They are our only hope to stop this barrage of casual games that have plagued the Wii. So I’m telling everyone right now, please buy The Conduit, or this mini-game bonanza were stuck in may never end.

New Conduit gameplay - “This footage makes us believe!”

authorLukatoll | July 12, 2008

High Voltage Software, the makers behind the exciting Wii-exclusive title, The Conduit, have released new footage on their game today. The graphics? Much better then before, they easily can compete with first-party Nintendo games visually, which says a lot. The action? The action and gameplay, judging from this trailer, would give any FPS on the 360 a run for its money. Plus, when you add in the control scheme (based off Medal of Honor: Heroes 2), the online mode, and the fact that it’s all running at silky smooth framerate, The Conduit is starting to look like the real Halo Killer.

Don’t believe me? Take a look at the new gameplay footage. Also, this is Youtube footage and the game will look much better on a TV, obviously.

I have to admit, I was a bit skeptical at first. But as others have noted, this footage really does make you believe.

What do you think? Do you think The Conduit will be the next ground-breaking title on the Wii or do you think it will flop? Discuss it in our forums.

The Conduits Online Mode: What It Needs to Succeed

authorLukatoll | June 3, 2008

A while back, High Voltage Software released the first trailer of the Conduit. With stunning graphics and action-packed gameplay, the game did, and still does, look like it’s going to live up to the hype. The Wii-specific first-person shooter is taking some risks. Sales for these “hardcore” games aren’t too appealing, which is why most developers aren’t attempting to make games that will really impress the hardcore gaming crowd. But High Voltage is trying to tap into that stubborn, brainwashed, Wii Play buying crowd know as the casuals. If High Voltage succeeds then they will be rewarded with a lot of cash (which they deserve) and more developers will start making better games now that High Voltage proved that there is a market out there for these types of games. But if they fail… well, I’d rather not talk about it.

Not to worry though, High Voltage will make this game right, if they don’t miss a few critical components to the game. One of those components being their online mode. Now, High Voltage teased us about this mode in the trailer. At the very end of the trailer, a man with a deep voice says, “Mr. Ford, deathmatch has been authorized.” Then whoever Mr. Ford is replies to that by saying, “about damn time.” High Voltage just recently confirmed the online deathmatch mode, but there are a few key factors that really make online multiplayer fun and not repetitive. This is where we come in, My Wii News is now going to discuss what the Conduit needs to do in order to have a successful, and more importantly, fun, Online Mode.

Lets get right into shall we?
First off, we will name the things that Conduit needs to be successful online but Nintendo probably won’t allow it. Voice chat, some people may disagree but the majority of online players these days love to have voice chat. Without it, you might as well be playing a whole bunch of AI controlled computers because you basically sit there in silence as you get this feeling of emptiness. Voice chat could easily be implemented if Nintendo would announce a mic during E3. Chances are, Nintendo will add some type of voice chat feature at E3 because they have been hinting at one for a while, but if they don’t, shame on you Nintendo! Although, the online wouldn’t necessarily fail without voice chat, it would severely punish these players who are in need of help from teammates and do not have enough time to scroll through a list of automated messages. (Medal of Honor anyone?) High Voltage really needs to push Nintendo to allow them to use this feature.

Another thing they would need is some kind of downloadable content (DLC). Games, sadly, do not stay fun forever, after you play the same map over and over again, it begins to become quite stale. But this is where DLC comes in. Once you start getting bored of whatever game your playing, you tend to slowly slip away from it, destined to never return. But then those clever developers release a new map pack and your back on that game and thinking, “why did I think this was getting boring?!” This is what we need. We need that sense of renewal but without a hard drive it is impossible. Which is why we really need Nintendo to announce one at this years E3. We already discussed the possibilities of a hard drive in this article, but the way things are looking, it seems like this may be Nintendo’s year to announce a hard drive, or at least fix this memory issue. If Nintendo in fact does announce some type of HDD, it is very likely that not only will High Voltage will take advantage of this, but all of the developers who are actually trying to make a real game on the Wii instead of Dogz 2. (*cough* ubisoft *cough*)


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Okay, now for the things that High Voltage can take care of themselves. What they really need to implement is some kind of leveling up system. No ranks, no exp, and no challenges= No Fun. If your not working toward some type of goal, whether it is to unlock some new gun, or to finally reach that next rank, you are going to get bored really quickly. Games like Halo and Call of Duty 4 for example have ranks and exp. With these things, people are always trying to reach the next rank which is what keeps it fun. In Call of Duty, there are challenges that you can complete for new types of weapon attachments or camo. This keeps the online mode steady, fun, and rewarding. Without anything like this, The Conduits online mode will fail.

There are other small things that keep online modes fun. Leader boards are one of them. Leader boards are are a good way to keep track of you skill level and are fun to people who love to climb their way to the top of it. Leader board can keep people immersed in the game and will make a lot of players happy because they have an efficient way to see where they and their friends rank. A lot of different game modes is also a really nice thing to have, such as capture the flag and king of the hill. It helps put strategy into the modes instead of just racking up as much kills as possible.

A good thing that Medal of Honor: Heroes 2 left out was friends codes. Nobody has ever liked them and nobody will, a stupid decision by Nintendo. But EA found a way around this with their online system that allowed gamers to use their own gamertag of some sorts and made it alot easier for the players to find their friends and add them. If High Voltage could make a system kind of like this then that would be awesome.
A decent matchmaking system is crucial for online games. Everyone remembers Gears of War and the horrible host advantages. The host was able to kick any player, and the host always had a much better connection then the other players. The host had absolutely no lag which gave the host a huge advantage over any competitor he faced. The Conduit needs to follow a Halo or Call of Duty style matchmaking system. Even Epic Games has noticed this problem and has confirmed that Gears of War 2 will feature a Halo style matchmaking system.

Finally, High Voltage really needs to design good multiplayer maps with an array of different environments. Playing in the same type of environment over and over again gets boring. Every map will look and feel the same, people will get bored and they will stop playing. In Call of Duty 4, they have a good amount of different environments. Everything from desert, to woodland, the inside of buildings, and with the new DLC, a chinatown, a broadcast room, and even a assault training hangar. The maps don’t get boring, and most importantly, the game stays fun.

If High Voltage follows these guidelines and continue doing the great job that they are doing already, The Conduit will be an awesome game that all Wii owners must buy. Hopefully The Conduit will get it right, and if they do, you guys know that I’ll be standing in line on launch day.

Discuss this article below or take it to the forums, check out the trailer if you haven’t already, and keep checking back to My Wii News for more Wii and Conduit info!

First Look at The Conduit in Motion

authorLukatoll | May 16, 2008

A couple of weeks back, we were shown a number of screens showing off the visuals of a new Wii exclusive FPS. That FPS was The Conduit and it caused quite a stir on the ‘net with its visuals that look absolutely stunning on the Wii. Then we were shown a tech demo of High Voltage’s Quantum3 Engine which had people even more surprised at how good it was looking. But many remained skeptical about The Conduit because often times games look a lot better in screens then they do in motion. But now My Wii News is bringing you a trailer of The Conduit to shut those skeptical guys up and prove once and for all that if a third-party developer actually tries, they can make a top quality title on the Wii.

The trailer shows off some footage of the games first person action and pace as the main character uses a couple of different guns including the SCAR rifle and an awesome looking pistol. Throughout the trailer you will feel like the game has a hint of mystery similar to Bioshock, with the narrator speaking in the beginning and the indoor environments and gameplay seeming like they came from Bioshock as well. The game seems to be taking great shape and it’s definitely a game that all Wii owners should be following.

Check out the Trailer and if your interested in the game leave a comment below. Keep checking back to My Wii News for more Conduit and Wii info.

The Top Five Best Looking Wii Games So Far!

authorLukatoll | May 3, 2008

Ever since its launch, the Wii has experienced an accumulating amount of shovelware and Playstation 2 ports piling onto the system. This is because most companies developing for the Wii aren’t trying to provide entertainment; they are only trying to make a quick buck. However, a small amount of developers (Nintendo being one of them) actually took their time to make well-fashioned games. We are starting to see software built from the ground up for the Wii, but we’ve just barely scratched the surface as companies like High Voltage Software are actually trying to push the limits of the Wii’s hardware. Last week they showed off their Quantum3 engine that literally has people asking, “can a Wii game really look this good?” Which is exactly what we want publishers to do. My Wii News is here to present to you the top five best looking Wii games on the market right now to give the heroes out there (the good developers) a little bit of praise. Because without them, we would have nothing worth looking at.


Cruis’n - one of the most remarkable Wii titles out there
(note the heavy, heavy sarcasm)

Number 5: Medal of Honor: Heroes 2

On November 13, 2007, EA made history by releasing the first solid first-person shooter on the Wii. Many Wii owners were waiting to use the controller that seemed so perfect for first-person shooters, but nobody seemed to be able to get the control scheme down. Medal of Honor: Heroes 2 was the first game to bring us arcade-perfect FPS controls with the Wii Remote that actually rivaled the precision found with a keyboard and a mouse. Not only that, but it also brought us good graphics, good gameplay and a decent online mode that got rid of those pesky friend codes that we all hate. On top of all that, MOH:H2 also had some really impressive lighting effects, and character models, making for a visually impressive game on a whole. Medal of Honor: Heroes 2 was a title made from the ground up for the Wii, which explains why the game looks good. Even though the A.I. admittedly sucked, the game ran at a smooth frame rate and is still one of the prettiest games on the system.


(Click to enlarge)

Number 4: Geometry Wars Galaxies

Whether you love or hate them, the Wii has seen its fair share of puzzle games. Regardless of your feelings, the truth is that the casual market absolutely loves puzzle games. It’s hard to miss how tight Nintendo’s grip around casual players is, which means that we’ll probably continue to see massive amounts of puzzle games rolling onto the the system.

Even though there’s a ton of puzzle games for the Wii, one of them stands out among the rest as an original, oustanding adenture: Geometry Wars Galaxies. Even though puzzle games aren’t always known for being visual powerhouses, Geometry Wars is more than pleasing to your eyes. With hypnotic colors, incredible lighting, fancy effects and mind blowing colors, Geometry Wars is easily the best looking puzzle game on the Wii. The only reason why this game came in fourth is because it seems much more difficult to make a good looking action or shooting game then a simple puzzle game, but that sure doesn’t mean it’s not pretty. Geometry Wars Galaxies is an absolutely awesome looking game which is why it easily makes its way onto our list.


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Number 3: Metroid Prime 3: Corruption

Metroid Prime 3: Corruption was the first big Wii title to come out from Nintendo (remember kids, Twilight Princess was a GameCube game). After getting delayed for over a year, Nintendo fanboys were going crazy when the could finally get their hands on this game. The game stunned us, in a good way, with traditional Metriod problem solving and a fast paced adventure that was perfectly suited for the WIi. The Wii’s unique controls made what was perfect even better, effectively using the Wii’s IR sensor to point and shoot your way to victory. Many of us were extremely relieved to finally had a good control system to make up for Ubisoft’s poor FPS attempt, Red Steel. But that wasn’t the end of it - not only did Metroid Prime 3 have solid story and controls, it also looked amazing on the Wii. At the time, it was the best looking game on the system, with stunning particle effects, lighting, and character models that showed up almost everything else. Retro Studios succeeded in creating an impressive looking and playing game, which is why Metroid Prime 3: Corruption easy makes its way to number three on our list.


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Number 2: Super Smash Brothers: Brawl

Super Smash Brothers: Brawl. Have you heard of it? It was a little game released a few months ago that sold a few copies to the few people that heard of it. Oops! Our bad. We forgot it was actually one of the best selling titles of the year, easily taking the crown for most anticipated title for the Wii so far.

Smash Bros. started out on the N64 and who could ever forget it? One of the best fighters ever made, Super Smash Bros. gave us priceless four-player fun that many of us invested hours upon hours into. While the franchise hasn’t changed much gameplay wise, which is a good thing, it has made a huge leap graphically over both the Gamecube and N64 versions (unlike the dreadful N64-esque Cruis’n above). But the truth is that Super Smash Bros. is just the definition of fun, and you can’t really ask for much more in a game. Sakurai and his team did an awesome job with the latest installment, and made a wonderful game that ended up bring one of the most graphically-impressive titles on the Wii yet.


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Number 1: Super Mario Galaxy

Yup, the top three best looking games on the Wii are all first-party titles, go figure. But really, who can compete with “The Big N” for top quality games? Not too many people, thats for sure. But with new and exciting gameplay, along with overachieving graphics, its hard to doubt that Nintendo brought us the definition of a masterpiece with Super Mario Galaxy.

Mario is a character that every gamer knows: a legend, a hero, even a role-model. Mario really does have it all, which is probably why his games are so great. Super Mario Galaxy shot Mario into unfamiliar terrain for a plumber: the vacuous depths of space. Without the brilliant mind of Miyamoto backing up the project, Super Mario Galaxy could’ve become just another lackluster title like so many others on the Wii. But instead, it became a creative, fun, pretty, exciting, crazy and overall mind-blowing experience. There are just not enough words to describe how wonderful, and beautiful, this game truly is. In our minds, Super Mario Galaxy is the number one, best looking game on the Wii.


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Well there you have it: the top five best looking Wii games so far. But you know what, that’s not it. Because not only does My Wii News like to look to the past, but we also like to look to the future to see what games might be unseating these beauties in due time. So here are a couple of games to keep your eyes out for in the near future:

The Conduit:


(Yes, these are Wii screens)

WALL-E:


(Robots are taking over the world!)

Sonic Unleashed:


(Sorry, not Wii screens)

Well there you have it, those games are looking good and they can only get better! Leave a comment below. or take it to our forums, to discuss whether or not you agree or disagree with our top five choices. Keep checking back to My Wii News daily for more news and updates on the Wii!



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