Posts tagged: update

Update - Details (and speculation) on Castlevania Judgement

authorMike Suszek | July 2, 2008

The folks at IGN reminded me of one, crucial detail on Castlevania Judgement upon a second read-through of their piece on Castlevania Judgement:

The newest DS Castlevania title, Order of Ecclesia will be able to wirelessly connect with this new game to unlock bonus content, likely for both versions.

Considering this news on the Castlevania title for Wii is entirely new, a previous article in Nintendo Power did well to hint at the new Wii game.  It also led to the speculation that the DS and Wii games will connect in a Metroid Prime/Fusion style, unlocking bonus features between the two.

Let’s think further on Konami’s strange turn.

Considering the uproar of gamers on Konami abandoning their platforming ways even once in the series, it’s tough to imagine any addition to the game that will make up for the genre change here.

But other successful Nintendo games have used handheld/home console connectivity quite well.

Final Fantasy Crystal Chronicles on the Gamecube allowed up to four players to navigate dungeons together by sharing information unique to their Gameboy Advance screen.

The Legend of Zelda: Four Swords Adventures let friends play a classic, cooperative Zelda adventure in a new, fun way (which I hope leaks into a new DS/Wii version).

The Pokemon series has already seen two games that lets the DS and Wii wirelessly connect.  With Pokemon Battle Revolution your Pokemon will fight on the large screen with better graphics and effects for attacks and spells.  Plus My Pokemon Ranch on Wii Ware lets you bring your Pokemon to a farm for… some reason.

Okay, so the Pokemon series could use a bit of help.  Regardless, there are many other cases where handhelds have connected well with home consoles, and the Castlevania series could lead the way in showing how to do it well with the Wii and DS.

I’m hoping that, in the least, Castlevania Judgement will offer an unlockable, classic 2d platformer.  Perhaps this will be our chance to really use our handhelds as controllers for the Wii?  Will Konami try to make a multiplayer platformer in this way?  Give us your guesses as to what some of these features for these anticipated titles will be!

Hackers Rejoice! The Twilight Princess Hack is Back!

authorLukatoll | June 20, 2008

Last week, Nintendo attempted to kill all of our homebrewing fun with a small update. If you haven’t heard yet, the latest update lets us move a Mii from the Mii Plaza to the Mii Parade directly while killing the Twilight Princess hack at the same time! Awesome! [sarcasm]

Well, the homebrewers didn’t waste too much time getting their precious hack back. Apparently, the guys over at Hackmii found out that the new code was, “targeted at the one Twilight Princess bug that enables homebrew loading.” Then they found bugs in that.

So now, they have made some code that I guess, lets the Twilight Hack load once more. I’m not so much of a Hardcore technical guy so i’m not sure what all that coding stuff means, but if you are into that matter, check out the in-depth analysis: Here. Also, keep checking back to My Wii News, we’ll keep you updated.

Bring your Wii up-to-date, with this latest update! (3.2)

authorLukatoll | February 26, 2008

If your Wii is hooked up to the net, you may have noticed that the disk slot is illuminating a pretty blue light. Don’t worry, you Wii is not about to explode and its not suffering from hardware failure like your 360 most likely is, you just received a new update from Nintendo!

But don’t go jumping for joy just yet, it’s just a minor update and there is nothing to get excited about. Once you update your Wii and load a game into it, you will notice that on the Disk Channel there is a notification streaming across it. Thats your update, pretty bland huh? Oh well, make sure you keep your Wii up to date!

Logos | Icons | WordPress Themes